Research
My research is focused on modelling high resolution appearance of 3D objects in dynamic scenes. We aim to exploit the appearance redundancy which appears in multiview scenario and compute a model that enables us to render the 3D objects in higher quality. Related topics are:
- Super-Resolution .
- Image Formation Model.
- Rendering.
-
Texture Computation.
POSTERS:
High Resolution 3D Shape Texture from Multiple Videos
Vagia Tsiminaki, Jean-Sébastien Franco, Edmond Boyer
CVPR 2014 - IEEE International Conference on Computer Vision and Pattern Recognition, Jun 2014, Columbus, OH, United States.
VIDEOS: