Research

My research is focused on modelling high resolution appearance of 3D objects in dynamic scenes.  We aim to exploit the appearance redundancy  which appears in multiview scenario and compute a model that enables us to render the 3D objects in higher quality. Related topics are:

  • Super-Resolution .
  • Image Formation Model.
  • Rendering.
  • Texture Computation.
       

POSTERS:

 

High Resolution 3D Shape Texture from Multiple Videos Vagia Tsiminaki, Jean-Sébastien Franco, Edmond Boyer  CVPR 2014 - IEEE International Conference on Computer Vision and Pattern Recognition, Jun 2014, Columbus, OH, United States

 

        High Resolution 3D Shape Texture from Multiple Videos
        Vagia Tsiminaki, Jean-Sébastien Franco, Edmond Boyer

        CVPR 2014 - IEEE International Conference on Computer Vision and         Pattern Recognition, Jun 2014, Columbus, OH, United States.

 

 

 

 

 

VIDEOS: